Starcraft 1 game types




















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A Look Back at Sc2 …. Disney's Latest Film 'Encan…. Remote Job Opportunity …. Customize Sidebar The Forgotten Starcraft Game Modes. Post a Reply. You know what I'm talking about? I have absolutely no clue what each of these game modes mean. I tried to search for them but to no avail. Does anyone know how each these game modes are played? Also, is there anyone who would like to play in one of these game modes? After s of melee games I think we should take a small break and play some of these game modes because I think it would be fun for a bit.

Who's interested? Leave your sn and gateway you play on and I'll come to catch you but find out how these game modes are played first. Greed I think is just some money whoring thing. Slaughter just most kills I guess, sudden death is like all the units on low ground dies after a set amount of time I think :o or minerals run dry, I can't remember!

Greed is the first player to reach a set number of minerals. I think default is like 10, Slaughter is first player to reah a set number of unit kills. Sudden Death.. Capture the flag is Awful. You each start with a beacon near your base with a flag in the middle of it.

Then, it's the first player to retrieve the other player's flag wins. It might be a more interesting game if you set a time limit before you are allowed to capture your friend's flag. You did not mention team melee, so I am guessing you know how that setting works. Edit:: FrozenArbiter is a speed typist. The flag doesn't appear for a few minutes anyways :D. Anyone who wants to play any of these game modes msg tfeign on west. Sorry, 8 am here - I'm going to sleep :D.

The "for fun" games become awful when the players start sucking ass with races they don't know how to play anyway I think ssamjang won that league? On August 10 Waxangel wrote: they had a sudden death league on OGN a few years ago for fun, it was pretty boring. Guess you all dont want to give a change of pace a try. There should be special maps for these modes. Then it could work, but maybe not. On August 11 Babar wrote: There should be special maps for these modes. CTF is a fun game mod..

Again, resource management is minimal, allowing you to get on with the carnage. Personally I would steer clear from Supreme Commander. It can be fun, but it can also just be a grind and the different factions are quite similar as far as playstyle goes. The Alchemist. Even if you were interested in Supreme Commander, I doubt your computer would be able to run it. It should, however, have no problems running most of the games in the Command and Conquer First Decade collection.

You could try that. Has anyone played Sins of a Solar Empire? I just heard about it recently and saw that it's had good reviews Stitch and I did, don't know if many others here tried it out. Great game though. Originally Posted by demagogue. Go play Dawn of War. All the fun of Starcraft none of the IP theft. I'm fond of Rise of Legends.

It's much more detailed than Starcraft, but without stupid resource management. You've got two resources- Timonium blue crystals, familiar? Timonium comes from mines. Gold comes from merchant caravans. Bases are built around existing cities on the map, which must be captured from other players or neutral units. Cities can have various districts built on them, each having their own effect- a Military district increases population cap and provides free troops, an industrial district decreases build times and allows you to build prototype units.

What's best about it, however, is how radically different the three races are. For example, one of them doesn't use gold, instead they need reactors to produce energy. It's really an interesting game, I recommend you at least try the demo. Last edited by catbarf; 8th Aug at Oh yeah, original! Nope, it's hodgepodge of different stuff's all totally original I assume you replayed starcraft's singleplayer mode? For example, a player can have a terran command center as a base and have one terran SCV and 3 protoss probes for their workers assuming the first player has picked terran and the three other picked protoss.

Like melee the objective is to destroy the all of the enemy's base. The only difference is that teammates can control the same units and the same amount of resources that go along as well. The max supply cap can increase from to The player had picked his command center. Notice the dotted green line for the other player. Also notice the probes and SCVs. Not all players can and would be doing what they are doing and not all of the players could be doing what is listed in the example.

Some players can switch roles in the changing tide of the battle if needed to. Some players in a team could altogether do one role.



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