It took me 2 attempts after watching the training video and reading some forum posts on it. First time I fell in the drink cut the motor power to much to early and flipped her over. The greatest thing I ever thopught there was about gaming was to be something you yearn to be without having to leave the privacy of your home security blanket Thats why i always played baseball and football games.
I mean i know its not the same on a computer but when guys who actually do the thing in real life say its very much like the game like say HH had is similarities and F1 drivers that drive open wheel say that there is alot that te game has in common. Everyone once in a long while a game comes along that wraps you up in a bow with a choke hold on your life and sits you at the computer without a care for anything else and Pacific Fighters is one of those games.
I have been let down by baseball fir the past few yrs and turned to it seems the SIM game communities as these games offer so more in challenge and replayablity. Games like F1C and Flight Sims I spent 50 bucks on doom for a month of on and off play and a week or so of solid play. Yeah, flight sims are definately my favorite genre. The cool thing is that you can play the campaigns over and over, and it's different each time. That's the big difference between "sims" and shooters.
In a shooter, the level is scripted - the same monsters appear in the same place at the same time EVERY time. Flight sims are In fact, for an even MORE dynamic campaign Not a flight sim, but Also, for another flight sim with even better graphics than "Pacific Fighters" believe it or not , check out Lock On: Modern Air Combat. The 3.
In this version we are also offering the players to test a new method of running the game. This new method should increase the game's performance. Both the old and the new methods are available at any time, and are fully compatible online. You can always run the game using the tried-and-true old method using the old shortcuts or pf.
These remain unchanged. Ships have improved damage model for small unprotected gun mounts. Now when they receive enough damage they can be "shot off". NOTE: this will not affect the ships that were built for the original IL-2 which are still available in the merged install.
BE and BF damage textures are fine-tuned. The left wing damage model are corrected on the PC. Visuals for wing and engine damage model are corrected on the AG. Additional thorough testing was performed on damage model physics for most planes. In some cases additional changes were made to the damage modeling. All currently reported inaccuracies in cockpit gauges are corrected however several cockpit changes with some levers will be available only in the next add-on due to big size.
Pressure gauges are added to the F6F. Graphical inaccuracies in arrestor hooks are corrected on some planes. Additional aesthetical changes which don't affect gameplay are made to some cockpits. Note: Spitfire and Seafire engine overheat model was finetuned as much as possible within the constraints of the current global engine model.
Engine cylinder compression and prop pitch modeling was extensively redone, which now results in the planes losing airspeed faster as engine RPM decreases. Many users requested additional control over the ship flak guns.
This function controls the time it takes the ship to reload the weapons. Acceptable values range between 0. At least now I don't get "insert the cdrom and click ok" message. Now I get This is very frustrating, I can't play the game at all and my computer is new and up to date. Hi, Are you sure you got the correct patches installed in correct order? PF, 3. Maybe you used a patch for the merged version? Acceptable values range between 0. You will see virtually no flak with this setting.
Note: this function is a compromise between historical accuracy and the requests of many users who have lower end machines but want to participate in large-scale battles with many well armed ships. Japanese planes now use also the V formation 3. In case none are found, the aircraft will attempt to locate a nearby friendly airfield; barring that they will ditch in the water or a nearby island. Other improvements:. Improved water explosion effects. BJ bomb sight units are changed from metric to imperial.
Added fire extinguishers to AG and BJ. Fixed co-op track playback bug. Fixed 3D A6M2 folding wing bug. Fixed rare cases of aircraft raising gear while parked on carriers. Added several stationary planes. Several void. Corrected names and ammo loads for Kis. Removed fire extinguishers from P
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